Gets the handle to all the different processing units.
            
 Declaration Syntax
 Declaration Syntax| C# | Visual Basic | Visual C++ | J# | 
IProcessingUnits ProcessingUnits { get; }
ReadOnly Property ProcessingUnits As IProcessingUnits
property IProcessingUnits^ ProcessingUnits { IProcessingUnits^ get (); }
/** @property */ IProcessingUnits get_ProcessingUnits()
