Occurs when a IMachine is added.

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event EventHandler<MachineAddedEventArgs> MachineAdded
Event MachineAdded As EventHandler(Of MachineAddedEventArgs)
event EventHandler<MachineAddedEventArgs^>^ MachineAdded { void add (EventHandler<MachineAddedEventArgs^>^ value); void remove (EventHandler<MachineAddedEventArgs^>^ value); }
/** @event */ void add_MachineAdded (EventHandler<MachineAddedEventArgs> value) /** @event */ void remove_MachineAdded (EventHandler<MachineAddedEventArgs> value)