A processing unit container represents a currently running processing unit context.
Declaration Syntax
C# | Visual Basic | Visual C++ | J# |
public abstract class ProcessingUnitContainer : IDisposable
Public MustInherit Class ProcessingUnitContainer _ Implements IDisposable
public ref class ProcessingUnitContainer abstract : IDisposable
public abstract class ProcessingUnitContainer implements IDisposable
Members
All Members | Constructors | Methods | Properties | ||
Icon | Member | Description |
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ProcessingUnitContainer(ProcessingUnitContainerConfig) |
Life cycle constructor called to instantiate the processing unit container within the service grid.
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ClusterInfo |
Gets the processing unit's cluster information.
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Current |
Returns the current processing unit container, if any.
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Dispose()()() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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Equals(Object) | (Inherited from Object.) | |
Finalize()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
GetHashCode()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
GetType()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
Initialize()()() |
Initialize the processing unit.
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MemberwiseClone()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
Properties |
Gets the processing unit's properties.
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ToString()()() | (Inherited from Object.) | |
WorkingDirectory |
Inheritance Hierarchy
Object | ||
ProcessingUnitContainer | ||
BasicProcessingUnitContainer |